ct.js vs Luanti

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
Featurect.jsLuanti
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseMITLGPL-2.1
LanguageTypeScriptC++
Setup difficultyEasyEasy
Min. RAM256 MB512 MB
Deploymentbare-metal, binarydocker, bare-metal, binary, source
GitHub stars★ 331★ 13,421
First released20182010
ReplacesGameMaker StudioMinecraft

Why pick each one

Choose ct.js if…

  • Released under the MIT license
  • Easy to set up — beginner-friendly
  • Written in TypeScript
  • Tiny footprint — runs in 256 MB RAM
ct.js details

Choose Luanti if…

  • Lightweight server
  • Highly moddable
Luanti details

Frequently asked questions

Is ct.js or Luanti better?

Neither is universally better. Luanti has the larger community; both share a easy setup difficulty, so the decision comes down to features and licensing.

Are ct.js and Luanti free and open-source?

Yes. ct.js is licensed under MIT and Luanti under LGPL-2.1. Both can be self-hosted at no software cost.

Can I run ct.js and Luanti with Docker?

ct.js: check the project docs for container support. Luanti: yes.

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