DevilutionX vs EmulatorJS

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureDevilutionXEmulatorJS
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseUnlicenseGPL-3.0
LanguageC++JavaScript
Setup difficultyMediumEasy
Min. RAM256 MB256 MB
Deploymentbare-metal, binary, sourcedocker, bare-metal, source
GitHub stars★ 9,667★ 4,074
First released20192020
ReplacesDiablo originalRetroArch web

Why pick each one

Choose DevilutionX if…

  • Plays Diablo on modern hardware
  • Active development
DevilutionX details

Choose EmulatorJS if…

  • Pure client-side
  • Easy to embed
EmulatorJS details

Frequently asked questions

Is DevilutionX or EmulatorJS better?

Neither is universally better. DevilutionX has the larger community, while EmulatorJS is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are DevilutionX and EmulatorJS free and open-source?

Yes. DevilutionX is licensed under Unlicense and EmulatorJS under GPL-3.0. Both can be self-hosted at no software cost.

Can I run DevilutionX and EmulatorJS with Docker?

DevilutionX: check the project docs for container support. EmulatorJS: yes.

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