Curse of War vs Mindustry
A side-by-side comparison of two self-hosted game servers options
— licensing, setup difficulty, resource needs, and what each one
replaces.
Not the right match-up?
Compare Curse of War with
choose an app… Lichess OpenRCT2 papermc-docker ArchiSteamFarm Cytopia Note - games browser alt 2048 Nakama Cataclysm: Dark Days Ahead Paper Note - PaperMC server alt Spigot Unciv
Compare Mindustry with
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Feature Curse of War Mindustry
Category Game Servers Game Servers License GPL-3.0 GPL-3.0 Language C Java Setup difficulty Easy Easy Min. RAM 32 MB 512 MB Deployment bare-metal, binary docker, bare-metal, binary, source GitHub stars ★ 361 ★ 28,532 First released 2013 2017 Replaces commercial RTS games Factorio
Why pick each one
Choose Curse of War if… Released under the GPL-3.0 license Easy to set up — beginner-friendly Written in C Tiny footprint — runs in 32 MB RAM
Curse of War details
Frequently asked questions Is Curse of War or Mindustry better? Neither is universally better. Mindustry has the larger community; both share a easy setup difficulty, so the decision comes down to features and licensing.
Are Curse of War and Mindustry free and open-source? Yes. Curse of War is licensed under GPL-3.0 and Mindustry under GPL-3.0. Both can be self-hosted at no software cost.
Can I run Curse of War and Mindustry with Docker? Curse of War: check the project docs for container support. Mindustry: yes.