papermc-docker vs Curse of War
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
papermc-docker
Containerized Minecraft Java server image
VS
Curse of War
Fast-paced real-time strategy game for the Linux terminal
| Feature | papermc-docker | Curse of War |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | Apache-2.0 | GPL-3.0 |
| Language | Shell | C |
| Setup difficulty | Easy | Easy |
| Min. RAM | 1,024 MB | 32 MB |
| Deployment | docker, kubernetes | bare-metal, binary |
| GitHub stars | ★ 14,076 | ★ 361 |
| First released | 2014 | 2013 |
| Replaces | Minecraft Realms | commercial RTS games |
Why pick each one
Choose papermc-docker if…
- Extremely easy Minecraft hosting
- Excellent documentation
Choose Curse of War if…
- Released under the GPL-3.0 license
- Easy to set up — beginner-friendly
- Written in C
- Tiny footprint — runs in 32 MB RAM
Frequently asked questions
Is papermc-docker or Curse of War better?
Neither is universally better. papermc-docker has the larger community; both share a easy setup difficulty, so the decision comes down to features and licensing.
Are papermc-docker and Curse of War free and open-source?
Yes. papermc-docker is licensed under Apache-2.0 and Curse of War under GPL-3.0. Both can be self-hosted at no software cost.
Can I run papermc-docker and Curse of War with Docker?
papermc-docker: yes. Curse of War: check the project docs for container support.
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