Retrom vs Solarus

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureRetromSolarus
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-3.0GPL-3.0
LanguageTypeScriptC++
Setup difficultyMediumMedium
Min. RAM512 MB256 MB
Deploymentdocker, sourcebare-metal, binary
GitHub stars★ 2,032★ 730
First released20242011
ReplacesPlaynite, Steam libraryRPG Maker

Why pick each one

Choose Retrom if…

  • Cross-device sync
  • Modern stack
Retrom details

Choose Solarus if…

  • Released under the GPL-3.0 license
  • Written in C++
  • Tiny footprint — runs in 256 MB RAM
Solarus details

Frequently asked questions

Is Retrom or Solarus better?

Neither is universally better. Retrom has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.

Are Retrom and Solarus free and open-source?

Yes. Retrom is licensed under GPL-3.0 and Solarus under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Retrom and Solarus with Docker?

Retrom: yes. Solarus: check the project docs for container support.

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