Luanti vs Sapphire Server
A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Luanti
Open-source voxel game engine and server
VS
Sapphire Server
Open-source server emulator for Final Fantasy XIV
| Feature | Luanti | Sapphire Server |
|---|---|---|
| Category | Game Engines & Frameworks | Game Engines & Frameworks |
| License | LGPL-2.1 | GPL-3.0 |
| Language | C++ | C++ |
| Setup difficulty | Easy | Hard |
| Min. RAM | 512 MB | 2,048 MB |
| Deployment | docker, bare-metal, binary, source | bare-metal, docker |
| GitHub stars | ★ 13,421 | ★ 819 |
| First released | 2010 | 2017 |
| Replaces | Minecraft | official FFXIV servers |
Why pick each one
Choose Sapphire Server if…
- Released under the GPL-3.0 license
- First-class Docker support for quick deployment
- Written in C++
Frequently asked questions
Is Luanti or Sapphire Server better?
Luanti is the stronger all-round pick: it has both the larger community and the simpler easy setup. Consider Sapphire Server if its specific feature set fits your needs better.
Are Luanti and Sapphire Server free and open-source?
Yes. Luanti is licensed under LGPL-2.1 and Sapphire Server under GPL-3.0. Both can be self-hosted at no software cost.
Can I run Luanti and Sapphire Server with Docker?
Luanti: yes. Sapphire Server: yes.