Luanti vs Retrom

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureLuantiRetrom
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseLGPL-2.1GPL-3.0
LanguageC++TypeScript
Setup difficultyEasyMedium
Min. RAM512 MB512 MB
Deploymentdocker, bare-metal, binary, sourcedocker, source
GitHub stars★ 13,421★ 2,032
First released20102024
ReplacesMinecraftPlaynite, Steam library

Why pick each one

Choose Luanti if…

  • Lightweight server
  • Highly moddable
Luanti details

Choose Retrom if…

  • Cross-device sync
  • Modern stack
Retrom details

Frequently asked questions

Is Luanti or Retrom better?

Luanti is the stronger all-round pick: it has both the larger community and the simpler easy setup. Consider Retrom if its specific feature set fits your needs better.

Are Luanti and Retrom free and open-source?

Yes. Luanti is licensed under LGPL-2.1 and Retrom under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Luanti and Retrom with Docker?

Luanti: yes. Retrom: yes.

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