CMaNGOS vs OpenRA
A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
CMaNGOS
Continued MaNGOS World of Warcraft server emulator
VS
OpenRA
Open-source remake of classic RTS games
| Feature | CMaNGOS | OpenRA |
|---|---|---|
| Category | Game Engines & Frameworks | Game Engines & Frameworks |
| License | GPL-2.0 | GPL-3.0 |
| Language | C++ | C# |
| Setup difficulty | Hard | Medium |
| Min. RAM | 4,096 MB | 512 MB |
| Deployment | bare-metal | docker, bare-metal, binary, source |
| GitHub stars | ★ 550 | ★ 17,194 |
| First released | 2013 | 2010 |
| Replaces | official WoW servers | Command & Conquer, Red Alert |
Why pick each one
Frequently asked questions
Is CMaNGOS or OpenRA better?
OpenRA is the stronger all-round pick: it has both the larger community and the simpler medium setup. Consider CMaNGOS if its specific feature set fits your needs better.
Are CMaNGOS and OpenRA free and open-source?
Yes. CMaNGOS is licensed under GPL-2.0 and OpenRA under GPL-3.0. Both can be self-hosted at no software cost.
Can I run CMaNGOS and OpenRA with Docker?
CMaNGOS: check the project docs for container support. OpenRA: yes.