Agones vs Battle for Wesnoth

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureAgonesBattle for Wesnoth
CategoryGame ServersGame Servers
LicenseApache-2.0GPL-2.0
LanguageGoC++
Setup difficultyHardEasy
Min. RAM1,024 MB512 MB
Deploymentkubernetes, helmbare-metal, binary, source
GitHub stars★ 6,967★ 6,814
First released20182003
ReplacesGameLiftHeroes of Might and Magic

Why pick each one

Choose Agones if…

  • Released under the Apache-2.0 license
  • Kubernetes-ready with Helm charts available
  • Mature project with 7k GitHub stars
  • Written in Go
Agones details

Choose Battle for Wesnoth if…

  • Lightweight headless server
  • Huge content add-on library
Battle for Wesnoth details

Frequently asked questions

Is Agones or Battle for Wesnoth better?

Neither is universally better. Agones has the larger community, while Battle for Wesnoth is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are Agones and Battle for Wesnoth free and open-source?

Yes. Agones is licensed under Apache-2.0 and Battle for Wesnoth under GPL-2.0. Both can be self-hosted at no software cost.

Can I run Agones and Battle for Wesnoth with Docker?

Agones: check the project docs for container support. Battle for Wesnoth: check the project docs for container support.

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