Solarus vs TrinityCore
A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Solarus
Open-source 2D action-RPG game engine
VS
TrinityCore
MMORPG server emulator for World of Warcraft
| Feature | Solarus | TrinityCore |
|---|---|---|
| Category | Game Engines & Frameworks | Game Engines & Frameworks |
| License | GPL-3.0 | GPL-2.0 |
| Language | C++ | C++ |
| Setup difficulty | Medium | Hard |
| Min. RAM | 256 MB | 4,096 MB |
| Deployment | bare-metal, binary | bare-metal |
| GitHub stars | ★ 730 | ★ 10,703 |
| First released | 2011 | 2008 |
| Replaces | RPG Maker | official WoW servers |
Why pick each one
Choose Solarus if…
- Released under the GPL-3.0 license
- Written in C++
- Tiny footprint — runs in 256 MB RAM
Choose TrinityCore if…
- Released under the GPL-2.0 license
- Mature project with 10.7k GitHub stars
- Written in C++
Frequently asked questions
Is Solarus or TrinityCore better?
Neither is universally better. TrinityCore has the larger community, while Solarus is simpler to set up (medium difficulty). Choose based on the comparison table above and your own setup.
Are Solarus and TrinityCore free and open-source?
Yes. Solarus is licensed under GPL-3.0 and TrinityCore under GPL-2.0. Both can be self-hosted at no software cost.
Can I run Solarus and TrinityCore with Docker?
Solarus: check the project docs for container support. TrinityCore: check the project docs for container support.