Solarus vs TrinityCore

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureSolarusTrinityCore
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-3.0GPL-2.0
LanguageC++C++
Setup difficultyMediumHard
Min. RAM256 MB4,096 MB
Deploymentbare-metal, binarybare-metal
GitHub stars★ 730★ 10,703
First released20112008
ReplacesRPG Makerofficial WoW servers

Why pick each one

Choose Solarus if…

  • Released under the GPL-3.0 license
  • Written in C++
  • Tiny footprint — runs in 256 MB RAM
Solarus details

Choose TrinityCore if…

  • Released under the GPL-2.0 license
  • Mature project with 10.7k GitHub stars
  • Written in C++
TrinityCore details

Frequently asked questions

Is Solarus or TrinityCore better?

Neither is universally better. TrinityCore has the larger community, while Solarus is simpler to set up (medium difficulty). Choose based on the comparison table above and your own setup.

Are Solarus and TrinityCore free and open-source?

Yes. Solarus is licensed under GPL-3.0 and TrinityCore under GPL-2.0. Both can be self-hosted at no software cost.

Can I run Solarus and TrinityCore with Docker?

Solarus: check the project docs for container support. TrinityCore: check the project docs for container support.

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