Retroarch Web Player vs Solarus
A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Retroarch Web Player
Emulate videogames system and play videogames through your web browser
VS
Solarus
Open-source 2D action-RPG game engine
| Feature | Retroarch Web Player | Solarus |
|---|---|---|
| Category | Game Engines & Frameworks | Game Engines & Frameworks |
| License | GPL-3.0-or-later | GPL-3.0 |
| Language | C | C++ |
| Setup difficulty | Medium | Medium |
| Min. RAM | 50 MB | 256 MB |
| Deployment | bare-metal | bare-metal, binary |
| GitHub stars | ★ 13,480 | ★ 730 |
| First released | 2023 | 2011 |
| Replaces | — | RPG Maker |
Why pick each one
Choose Retroarch Web Player if…
- Released under the GPL-3.0-or-later license
- Mature project with 13.5k GitHub stars
- Written in C
- Tiny footprint — runs in 50 MB RAM
Choose Solarus if…
- Released under the GPL-3.0 license
- Written in C++
- Tiny footprint — runs in 256 MB RAM
Frequently asked questions
Is Retroarch Web Player or Solarus better?
Neither is universally better. Retroarch Web Player has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are Retroarch Web Player and Solarus free and open-source?
Yes. Retroarch Web Player is licensed under GPL-3.0-or-later and Solarus under GPL-3.0. Both can be self-hosted at no software cost.
Can I run Retroarch Web Player and Solarus with Docker?
Retroarch Web Player: check the project docs for container support. Solarus: check the project docs for container support.