Retroarch Web Player vs Solarus

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureRetroarch Web PlayerSolarus
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-3.0-or-laterGPL-3.0
LanguageCC++
Setup difficultyMediumMedium
Min. RAM50 MB256 MB
Deploymentbare-metalbare-metal, binary
GitHub stars★ 13,480★ 730
First released20232011
ReplacesRPG Maker

Why pick each one

Choose Retroarch Web Player if…

  • Released under the GPL-3.0-or-later license
  • Mature project with 13.5k GitHub stars
  • Written in C
  • Tiny footprint — runs in 50 MB RAM
Retroarch Web Player details

Choose Solarus if…

  • Released under the GPL-3.0 license
  • Written in C++
  • Tiny footprint — runs in 256 MB RAM
Solarus details

Frequently asked questions

Is Retroarch Web Player or Solarus better?

Neither is universally better. Retroarch Web Player has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.

Are Retroarch Web Player and Solarus free and open-source?

Yes. Retroarch Web Player is licensed under GPL-3.0-or-later and Solarus under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Retroarch Web Player and Solarus with Docker?

Retroarch Web Player: check the project docs for container support. Solarus: check the project docs for container support.

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