Phaser vs Solarus

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeaturePhaserSolarus
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseMITGPL-3.0
LanguageJavaScriptC++
Setup difficultyMediumMedium
Min. RAM128 MB256 MB
Deploymentbare-metal, sourcebare-metal, binary
GitHub stars★ 40,098★ 730
First released20132011
ReplacesConstruct, GameMakerRPG Maker

Why pick each one

Choose Phaser if…

  • Huge community
  • Easy to deploy games
Phaser details

Choose Solarus if…

  • Released under the GPL-3.0 license
  • Written in C++
  • Tiny footprint — runs in 256 MB RAM
Solarus details

Frequently asked questions

Is Phaser or Solarus better?

Neither is universally better. Phaser has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.

Are Phaser and Solarus free and open-source?

Yes. Phaser is licensed under MIT and Solarus under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Phaser and Solarus with Docker?

Phaser: check the project docs for container support. Solarus: check the project docs for container support.

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