Spring RTS Engine Note - Beyond All Reason server vs Sapphire Server

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureSpring RTS Engine Note - Beyond All Reason serverSapphire Server
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-2.0GPL-3.0
LanguageC++C++
Setup difficultyHardHard
Min. RAM1,024 MB2,048 MB
Deploymentbare-metal, binary, sourcebare-metal, docker
GitHub stars★ 3,955★ 819
First released20052017
ReplacesTotal Annihilationofficial FFXIV servers

Why pick each one

Choose Spring RTS Engine Note - Beyond All Reason server if…

  • Powers major free RTS games
  • Mature engine
Spring RTS Engine Note - Beyond All Reason server details

Choose Sapphire Server if…

  • Released under the GPL-3.0 license
  • First-class Docker support for quick deployment
  • Written in C++
Sapphire Server details

Frequently asked questions

Is Spring RTS Engine Note - Beyond All Reason server or Sapphire Server better?

Neither is universally better. Spring RTS Engine Note - Beyond All Reason server has the larger community; both share a hard setup difficulty, so the decision comes down to features and licensing.

Are Spring RTS Engine Note - Beyond All Reason server and Sapphire Server free and open-source?

Yes. Spring RTS Engine Note - Beyond All Reason server is licensed under GPL-2.0 and Sapphire Server under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Spring RTS Engine Note - Beyond All Reason server and Sapphire Server with Docker?

Spring RTS Engine Note - Beyond All Reason server: check the project docs for container support. Sapphire Server: yes.

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