OpenHV vs Warzone 2100
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
OpenHV
Free pixel-art real-time strategy game on the OpenRA engine
VS
Warzone 2100
Open-source 3D real-time strategy game
| Feature | OpenHV | Warzone 2100 |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | GPL-3.0 | GPL-2.0 |
| Language | C# | C++ |
| Setup difficulty | Medium | Medium |
| Min. RAM | 512 MB | 512 MB |
| Deployment | bare-metal, binary, source | bare-metal, binary, source |
| GitHub stars | ★ 1,024 | ★ 3,903 |
| First released | 2020 | 1999 |
| Replaces | Command & Conquer | Command & Conquer |
Why pick each one
Frequently asked questions
Is OpenHV or Warzone 2100 better?
Neither is universally better. Warzone 2100 has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are OpenHV and Warzone 2100 free and open-source?
Yes. OpenHV is licensed under GPL-3.0 and Warzone 2100 under GPL-2.0. Both can be self-hosted at no software cost.
Can I run OpenHV and Warzone 2100 with Docker?
OpenHV: check the project docs for container support. Warzone 2100: check the project docs for container support.