VCMI vs Unciv

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureVCMIUnciv
CategoryGame ServersGame Servers
LicenseGPL-2.0MPL-2.0
LanguageC++Kotlin
Setup difficultyMediumEasy
Min. RAM512 MB512 MB
Deploymentbare-metal, binary, sourcebare-metal, binary, docker
GitHub stars★ 5,775★ 11,071
First released20072018
ReplacesHeroes of Might and Magic III originalCivilization V

Why pick each one

Choose VCMI if…

  • Plays HoMM III everywhere
  • Active development
VCMI details

Choose Unciv if…

  • Released under the MPL-2.0 license
  • Easy to set up — beginner-friendly
  • First-class Docker support for quick deployment
  • Mature project with 11.1k GitHub stars
Unciv details

Frequently asked questions

Is VCMI or Unciv better?

Unciv is the stronger all-round pick: it has both the larger community and the simpler easy setup. Consider VCMI if its specific feature set fits your needs better.

Are VCMI and Unciv free and open-source?

Yes. VCMI is licensed under GPL-2.0 and Unciv under MPL-2.0. Both can be self-hosted at no software cost.

Can I run VCMI and Unciv with Docker?

VCMI: check the project docs for container support. Unciv: yes.

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