Agones vs VCMI

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureAgonesVCMI
CategoryGame ServersGame Servers
LicenseApache-2.0GPL-2.0
LanguageGoC++
Setup difficultyHardMedium
Min. RAM1,024 MB512 MB
Deploymentkubernetes, helmbare-metal, binary, source
GitHub stars★ 6,967★ 5,775
First released20182007
ReplacesGameLiftHeroes of Might and Magic III original

Why pick each one

Choose Agones if…

  • Released under the Apache-2.0 license
  • Kubernetes-ready with Helm charts available
  • Mature project with 7k GitHub stars
  • Written in Go
Agones details

Choose VCMI if…

  • Plays HoMM III everywhere
  • Active development
VCMI details

Frequently asked questions

Is Agones or VCMI better?

Neither is universally better. Agones has the larger community, while VCMI is simpler to set up (medium difficulty). Choose based on the comparison table above and your own setup.

Are Agones and VCMI free and open-source?

Yes. Agones is licensed under Apache-2.0 and VCMI under GPL-2.0. Both can be self-hosted at no software cost.

Can I run Agones and VCMI with Docker?

Agones: check the project docs for container support. VCMI: check the project docs for container support.

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