Martin vs TileServer GL
A side-by-side comparison of two self-hosted maps & gis options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Martin
Blazing-fast vector tile server written in Rust
VS
TileServer GL
Serve vector and raster map tiles from MBTiles
| Feature | Martin | TileServer GL |
|---|---|---|
| Category | Maps & GIS | Maps & GIS |
| License | MIT | BSD-2-Clause |
| Language | Rust | JavaScript |
| Setup difficulty | Medium | Medium |
| Min. RAM | 512 MB | 1,024 MB |
| Deployment | docker, binary, bare-metal | docker, bare-metal, binary |
| GitHub stars | ★ 3,814 | ★ 2,872 |
| First released | 2018 | 2016 |
| Replaces | Mapbox | Mapbox |
Why pick each one
Choose Martin if…
- Released under the MIT license
- First-class Docker support for quick deployment
- Active community (3.8k GitHub stars)
- Written in Rust
Choose TileServer GL if…
- Released under the BSD-2-Clause license
- First-class Docker support for quick deployment
- Active community (2.9k GitHub stars)
- Written in JavaScript
Frequently asked questions
Is Martin or TileServer GL better?
Neither is universally better. Martin has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are Martin and TileServer GL free and open-source?
Yes. Martin is licensed under MIT and TileServer GL under BSD-2-Clause. Both can be self-hosted at no software cost.
Can I run Martin and TileServer GL with Docker?
Martin: yes. TileServer GL: yes.