Hedgewars vs Teeworlds
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Hedgewars
Turn-based artillery strategy game with servers
VS
Teeworlds
Retro 2D multiplayer shooter with servers
| Feature | Hedgewars | Teeworlds |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | GPL-2.0 | Zlib |
| Language | Lua | C++ |
| Setup difficulty | Easy | Easy |
| Min. RAM | 256 MB | 128 MB |
| Deployment | bare-metal, binary, source | bare-metal, binary, source |
| GitHub stars | ★ 552 | ★ 2,630 |
| First released | 2006 | 2007 |
| Replaces | Worms | Worms, Soldat |
Why pick each one
Frequently asked questions
Is Hedgewars or Teeworlds better?
Neither is universally better. Teeworlds has the larger community; both share a easy setup difficulty, so the decision comes down to features and licensing.
Are Hedgewars and Teeworlds free and open-source?
Yes. Hedgewars is licensed under GPL-2.0 and Teeworlds under Zlib. Both can be self-hosted at no software cost.
Can I run Hedgewars and Teeworlds with Docker?
Hedgewars: check the project docs for container support. Teeworlds: check the project docs for container support.