go-mc vs Mineflayer
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
go-mc
Minecraft protocol and bot library written in Go
VS
Mineflayer
JavaScript library for creating Minecraft bots and automation
| Feature | go-mc | Mineflayer |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | MIT | MIT |
| Language | Go | JavaScript |
| Setup difficulty | Hard | Medium |
| Min. RAM | 128 MB | 256 MB |
| Deployment | source | source |
| GitHub stars | ★ 983 | ★ 7,312 |
| First released | 2018 | 2013 |
| Replaces | commercial game bot frameworks | commercial game bot frameworks |
Why pick each one
Choose go-mc if…
- Released under the MIT license
- Written in Go
- Tiny footprint — runs in 128 MB RAM
Choose Mineflayer if…
- Released under the MIT license
- Mature project with 7.3k GitHub stars
- Written in JavaScript
- Tiny footprint — runs in 256 MB RAM
Frequently asked questions
Is go-mc or Mineflayer better?
Mineflayer is the stronger all-round pick: it has both the larger community and the simpler medium setup. Consider go-mc if its specific feature set fits your needs better.
Are go-mc and Mineflayer free and open-source?
Yes. go-mc is licensed under MIT and Mineflayer under MIT. Both can be self-hosted at no software cost.
Can I run go-mc and Mineflayer with Docker?
go-mc: check the project docs for container support. Mineflayer: check the project docs for container support.