Excalibur vs Luanti

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureExcaliburLuanti
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseBSD-2-ClauseLGPL-2.1
LanguageTypeScriptC++
Setup difficultyMediumEasy
Min. RAM128 MB512 MB
Deploymentbare-metal, sourcedocker, bare-metal, binary, source
GitHub stars★ 2,323★ 13,421
First released20142010
ReplacesGameMaker, ConstructMinecraft

Why pick each one

Choose Excalibur if…

  • Great TypeScript support
  • Friendly to beginners
Excalibur details

Choose Luanti if…

  • Lightweight server
  • Highly moddable
Luanti details

Frequently asked questions

Is Excalibur or Luanti better?

Luanti is the stronger all-round pick: it has both the larger community and the simpler easy setup. Consider Excalibur if its specific feature set fits your needs better.

Are Excalibur and Luanti free and open-source?

Yes. Excalibur is licensed under BSD-2-Clause and Luanti under LGPL-2.1. Both can be self-hosted at no software cost.

Can I run Excalibur and Luanti with Docker?

Excalibur: check the project docs for container support. Luanti: yes.

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