EmulatorJS vs Phaser

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureEmulatorJSPhaser
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-3.0MIT
LanguageJavaScriptJavaScript
Setup difficultyEasyMedium
Min. RAM256 MB128 MB
Deploymentdocker, bare-metal, sourcebare-metal, source
GitHub stars★ 4,074★ 40,098
First released20202013
ReplacesRetroArch webConstruct, GameMaker

Why pick each one

Choose EmulatorJS if…

  • Pure client-side
  • Easy to embed
EmulatorJS details

Choose Phaser if…

  • Huge community
  • Easy to deploy games
Phaser details

Frequently asked questions

Is EmulatorJS or Phaser better?

Neither is universally better. Phaser has the larger community, while EmulatorJS is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are EmulatorJS and Phaser free and open-source?

Yes. EmulatorJS is licensed under GPL-3.0 and Phaser under MIT. Both can be self-hosted at no software cost.

Can I run EmulatorJS and Phaser with Docker?

EmulatorJS: yes. Phaser: check the project docs for container support.

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