EmulatorJS vs melonJS

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureEmulatorJSmelonJS
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-3.0MIT
LanguageJavaScriptJavaScript
Setup difficultyEasyMedium
Min. RAM256 MB128 MB
Deploymentdocker, bare-metal, sourcebare-metal, source
GitHub stars★ 4,074★ 6,351
First released20202011
ReplacesRetroArch webGameMaker, Construct

Why pick each one

Choose EmulatorJS if…

  • Pure client-side
  • Easy to embed
EmulatorJS details

Choose melonJS if…

  • Small and fast
  • Good tooling integration
melonJS details

Frequently asked questions

Is EmulatorJS or melonJS better?

Neither is universally better. melonJS has the larger community, while EmulatorJS is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are EmulatorJS and melonJS free and open-source?

Yes. EmulatorJS is licensed under GPL-3.0 and melonJS under MIT. Both can be self-hosted at no software cost.

Can I run EmulatorJS and melonJS with Docker?

EmulatorJS: yes. melonJS: check the project docs for container support.

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