DDNet vs Nakama

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureDDNetNakama
CategoryGame ServersGame Servers
LicenseZlibApache-2.0
LanguageC++Go
Setup difficultyEasyMedium
Min. RAM128 MB512 MB
Deploymentbare-metal, binary, sourcedocker, kubernetes, binary
GitHub stars★ 811★ 13,121
First released20132017
ReplacesTeeworldsPlayFab, Firebase

Why pick each one

Choose DDNet if…

  • Lightweight server
  • Large active community
DDNet details

Choose Nakama if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Mature project with 13.1k GitHub stars
Nakama details

Frequently asked questions

Is DDNet or Nakama better?

Neither is universally better. Nakama has the larger community, while DDNet is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are DDNet and Nakama free and open-source?

Yes. DDNet is licensed under Zlib and Nakama under Apache-2.0. Both can be self-hosted at no software cost.

Can I run DDNet and Nakama with Docker?

DDNet: check the project docs for container support. Nakama: yes.

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