Colyseus vs Battle for Wesnoth

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureColyseusBattle for Wesnoth
CategoryGame ServersGame Servers
LicenseMITGPL-2.0
LanguageTypeScriptC++
Setup difficultyMediumEasy
Min. RAM256 MB512 MB
Deploymentdocker, bare-metalbare-metal, binary, source
GitHub stars★ 7,168★ 6,814
First released20162003
ReplacesPhoton EngineHeroes of Might and Magic

Why pick each one

Choose Colyseus if…

  • Released under the MIT license
  • First-class Docker support for quick deployment
  • Mature project with 7.2k GitHub stars
  • Written in TypeScript
Colyseus details

Choose Battle for Wesnoth if…

  • Lightweight headless server
  • Huge content add-on library
Battle for Wesnoth details

Frequently asked questions

Is Colyseus or Battle for Wesnoth better?

Neither is universally better. Colyseus has the larger community, while Battle for Wesnoth is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are Colyseus and Battle for Wesnoth free and open-source?

Yes. Colyseus is licensed under MIT and Battle for Wesnoth under GPL-2.0. Both can be self-hosted at no software cost.

Can I run Colyseus and Battle for Wesnoth with Docker?

Colyseus: yes. Battle for Wesnoth: check the project docs for container support.

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