CnCNet Server vs Nakama

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureCnCNet ServerNakama
CategoryGame ServersGame Servers
LicenseGPL-3.0Apache-2.0
LanguageC#Go
Setup difficultyMediumMedium
Min. RAM256 MB512 MB
Deploymentbare-metal, binarydocker, kubernetes, binary
GitHub stars★ 16★ 13,121
First released20152017
Replacesproprietary game matchmaking serversPlayFab, Firebase

Why pick each one

Choose CnCNet Server if…

  • Released under the GPL-3.0 license
  • Written in C#
  • Tiny footprint — runs in 256 MB RAM
CnCNet Server details

Choose Nakama if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Mature project with 13.1k GitHub stars
Nakama details

Frequently asked questions

Is CnCNet Server or Nakama better?

Neither is universally better. Nakama has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.

Are CnCNet Server and Nakama free and open-source?

Yes. CnCNet Server is licensed under GPL-3.0 and Nakama under Apache-2.0. Both can be self-hosted at no software cost.

Can I run CnCNet Server and Nakama with Docker?

CnCNet Server: check the project docs for container support. Nakama: yes.

Related comparisons