LinuxGSM vs MCSManager
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
LinuxGSM
Command-line tool for dedicated game servers
VS
MCSManager
Web control panel for managing game servers
| Feature | LinuxGSM | MCSManager |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | MIT | Apache-2.0 |
| Language | Shell | TypeScript |
| Setup difficulty | Medium | Medium |
| Min. RAM | 512 MB | 512 MB |
| Deployment | bare-metal, source | docker, bare-metal |
| GitHub stars | ★ 4,881 | ★ 4,900 |
| First released | 2012 | 2017 |
| Replaces | TCAdmin, Multicraft | Multicraft, Pterodactyl |
Why pick each one
Choose MCSManager if…
- Released under the Apache-2.0 license
- First-class Docker support for quick deployment
- Active community (4.9k GitHub stars)
- Written in TypeScript
Frequently asked questions
Is LinuxGSM or MCSManager better?
Neither is universally better. MCSManager has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are LinuxGSM and MCSManager free and open-source?
Yes. LinuxGSM is licensed under MIT and MCSManager under Apache-2.0. Both can be self-hosted at no software cost.
Can I run LinuxGSM and MCSManager with Docker?
LinuxGSM: check the project docs for container support. MCSManager: yes.
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