LinuxGSM vs Gameap
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
LinuxGSM
Command-line tool for dedicated game servers
VS
Gameap
Open-source game server control panel
| Feature | LinuxGSM | Gameap |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | MIT | MIT |
| Language | Shell | Go |
| Setup difficulty | Medium | Medium |
| Min. RAM | 512 MB | 512 MB |
| Deployment | bare-metal, source | docker, bare-metal, source |
| GitHub stars | ★ 4,881 | ★ 43 |
| First released | 2012 | 2014 |
| Replaces | TCAdmin, Multicraft | AMP, TCAdmin |
Why pick each one
Frequently asked questions
Is LinuxGSM or Gameap better?
Neither is universally better. LinuxGSM has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are LinuxGSM and Gameap free and open-source?
Yes. LinuxGSM is licensed under MIT and Gameap under MIT. Both can be self-hosted at no software cost.
Can I run LinuxGSM and Gameap with Docker?
LinuxGSM: check the project docs for container support. Gameap: yes.