Gameap vs Pterodactyl
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
| Feature | Gameap | Pterodactyl |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | MIT | MIT |
| Language | Go | PHP |
| Setup difficulty | Medium | Hard |
| Min. RAM | 512 MB | 2,048 MB |
| Deployment | docker, bare-metal, source | docker, bare-metal, source |
| GitHub stars | ★ 43 | ★ 9,115 |
| First released | 2014 | 2015 |
| Replaces | AMP, TCAdmin | TCAdmin, Multicraft |
Why pick each one
Frequently asked questions
Is Gameap or Pterodactyl better?
Neither is universally better. Pterodactyl has the larger community, while Gameap is simpler to set up (medium difficulty). Choose based on the comparison table above and your own setup.
Are Gameap and Pterodactyl free and open-source?
Yes. Gameap is licensed under MIT and Pterodactyl under MIT. Both can be self-hosted at no software cost.
Can I run Gameap and Pterodactyl with Docker?
Gameap: yes. Pterodactyl: yes.