Agones vs Pterodactyl

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureAgonesPterodactyl
CategoryGame ServersGame Servers
LicenseApache-2.0MIT
LanguageGoPHP
Setup difficultyHardHard
Min. RAM1,024 MB2,048 MB
Deploymentkubernetes, helmdocker, bare-metal, source
GitHub stars★ 6,967★ 9,115
First released20182015
ReplacesGameLiftTCAdmin, Multicraft

Why pick each one

Choose Agones if…

  • Released under the Apache-2.0 license
  • Kubernetes-ready with Helm charts available
  • Mature project with 7k GitHub stars
  • Written in Go
Agones details

Choose Pterodactyl if…

  • Secure container isolation
  • Huge supported game library
Pterodactyl details

Frequently asked questions

Is Agones or Pterodactyl better?

Neither is universally better. Pterodactyl has the larger community; both share a hard setup difficulty, so the decision comes down to features and licensing.

Are Agones and Pterodactyl free and open-source?

Yes. Agones is licensed under Apache-2.0 and Pterodactyl under MIT. Both can be self-hosted at no software cost.

Can I run Agones and Pterodactyl with Docker?

Agones: check the project docs for container support. Pterodactyl: yes.

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