Spring RTS Engine Note - Beyond All Reason server vs Solarus

A side-by-side comparison of two self-hosted game engines & frameworks options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureSpring RTS Engine Note - Beyond All Reason serverSolarus
CategoryGame Engines & FrameworksGame Engines & Frameworks
LicenseGPL-2.0GPL-3.0
LanguageC++C++
Setup difficultyHardMedium
Min. RAM1,024 MB256 MB
Deploymentbare-metal, binary, sourcebare-metal, binary
GitHub stars★ 3,955★ 730
First released20052011
ReplacesTotal AnnihilationRPG Maker

Why pick each one

Choose Spring RTS Engine Note - Beyond All Reason server if…

  • Powers major free RTS games
  • Mature engine
Spring RTS Engine Note - Beyond All Reason server details

Choose Solarus if…

  • Released under the GPL-3.0 license
  • Written in C++
  • Tiny footprint — runs in 256 MB RAM
Solarus details

Frequently asked questions

Is Spring RTS Engine Note - Beyond All Reason server or Solarus better?

Neither is universally better. Spring RTS Engine Note - Beyond All Reason server has the larger community, while Solarus is simpler to set up (medium difficulty). Choose based on the comparison table above and your own setup.

Are Spring RTS Engine Note - Beyond All Reason server and Solarus free and open-source?

Yes. Spring RTS Engine Note - Beyond All Reason server is licensed under GPL-2.0 and Solarus under GPL-3.0. Both can be self-hosted at no software cost.

Can I run Spring RTS Engine Note - Beyond All Reason server and Solarus with Docker?

Spring RTS Engine Note - Beyond All Reason server: check the project docs for container support. Solarus: check the project docs for container support.

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