Nakama vs Pitaya

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureNakamaPitaya
CategoryGame ServersGame Servers
LicenseApache-2.0MIT
LanguageGoGo
Setup difficultyMediumHard
Min. RAM512 MB512 MB
Deploymentdocker, kubernetes, binarydocker, kubernetes, binary
GitHub stars★ 13,121★ 2,819
First released20172018
ReplacesPlayFab, Firebaseproprietary game backends

Why pick each one

Choose Nakama if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Mature project with 13.1k GitHub stars
Nakama details

Choose Pitaya if…

  • Released under the MIT license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Active community (2.8k GitHub stars)
Pitaya details

Frequently asked questions

Is Nakama or Pitaya better?

Nakama is the stronger all-round pick: it has both the larger community and the simpler medium setup. Consider Pitaya if its specific feature set fits your needs better.

Are Nakama and Pitaya free and open-source?

Yes. Nakama is licensed under Apache-2.0 and Pitaya under MIT. Both can be self-hosted at no software cost.

Can I run Nakama and Pitaya with Docker?

Nakama: yes. Pitaya: yes.

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