Nakama vs OpenXRay

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureNakamaOpenXRay
CategoryGame ServersGame Servers
LicenseApache-2.0Custom
LanguageGoC++
Setup difficultyMediumMedium
Min. RAM512 MB1,024 MB
Deploymentdocker, kubernetes, binarybare-metal, binary
GitHub stars★ 13,121★ 3,537
First released20172015
ReplacesPlayFab, Firebaseoriginal X-Ray Engine

Why pick each one

Choose Nakama if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Mature project with 13.1k GitHub stars
Nakama details

Choose OpenXRay if…

  • Released under the Custom license
  • Active community (3.5k GitHub stars)
  • Written in C++
OpenXRay details

Frequently asked questions

Is Nakama or OpenXRay better?

Neither is universally better. Nakama has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.

Are Nakama and OpenXRay free and open-source?

Yes. Nakama is licensed under Apache-2.0 and OpenXRay under Custom. Both can be self-hosted at no software cost.

Can I run Nakama and OpenXRay with Docker?

Nakama: yes. OpenXRay: check the project docs for container support.

Related comparisons