Nakama vs Simutrans

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

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FeatureNakamaSimutrans
CategoryGame ServersGame Servers
LicenseApache-2.0Artistic-1.0
LanguageGoC++
Setup difficultyMediumEasy
Min. RAM512 MB512 MB
Deploymentdocker, kubernetes, binarybinary, source
GitHub stars★ 13,121★ 93
First released20171999
ReplacesPlayFab, FirebaseTransport Tycoon

Why pick each one

Choose Nakama if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Kubernetes-ready with Helm charts available
  • Mature project with 13.1k GitHub stars
Nakama details

Choose Simutrans if…

  • Released under the Artistic-1.0 license
  • Easy to set up — beginner-friendly
  • Written in C++
  • Lightweight — runs in 512 MB RAM
Simutrans details

Frequently asked questions

Is Nakama or Simutrans better?

Neither is universally better. Nakama has the larger community, while Simutrans is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are Nakama and Simutrans free and open-source?

Yes. Nakama is licensed under Apache-2.0 and Simutrans under Artistic-1.0. Both can be self-hosted at no software cost.

Can I run Nakama and Simutrans with Docker?

Nakama: yes. Simutrans: check the project docs for container support.

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