DDNet vs Cataclysm: Dark Days Ahead
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
DDNet
Cooperative platformer based on Teeworlds
VS
Cataclysm: Dark Days Ahead
Open-source turn-based survival roguelike
| Feature | DDNet | Cataclysm: Dark Days Ahead |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | Zlib | CC-BY-SA-3.0 |
| Language | C++ | C++ |
| Setup difficulty | Easy | Medium |
| Min. RAM | 128 MB | 512 MB |
| Deployment | bare-metal, binary, source | bare-metal, binary, source |
| GitHub stars | ★ 811 | ★ 12,896 |
| First released | 2013 | 2013 |
| Replaces | Teeworlds | NetHack |
Why pick each one
Choose Cataclysm: Dark Days Ahead if…
- Enormous depth
- Active development
Frequently asked questions
Is DDNet or Cataclysm: Dark Days Ahead better?
Neither is universally better. Cataclysm: Dark Days Ahead has the larger community, while DDNet is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.
Are DDNet and Cataclysm: Dark Days Ahead free and open-source?
Yes. DDNet is licensed under Zlib and Cataclysm: Dark Days Ahead under CC-BY-SA-3.0. Both can be self-hosted at no software cost.
Can I run DDNet and Cataclysm: Dark Days Ahead with Docker?
DDNet: check the project docs for container support. Cataclysm: Dark Days Ahead: check the project docs for container support.
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