ArchiSteamFarm vs SourceBans++
A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
ArchiSteamFarm
Tool for farming Steam cards from multiple accounts
VS
SourceBans++
Admin, ban, and communication management system for games running on
| Feature | ArchiSteamFarm | SourceBans++ |
|---|---|---|
| Category | Game Servers | Game Servers |
| License | Apache-2.0 | CC-BY-SA-4.0 |
| Language | C# | PHP |
| Setup difficulty | Medium | Medium |
| Min. RAM | 256 MB | 512 MB |
| Deployment | docker, binary | bare-metal |
| GitHub stars | ★ 13,601 | ★ 376 |
| First released | 2015 | 2026 |
| Replaces | Idle Master | — |
Why pick each one
Choose ArchiSteamFarm if…
- Released under the Apache-2.0 license
- First-class Docker support for quick deployment
- Mature project with 13.6k GitHub stars
- Written in C#
Choose SourceBans++ if…
- Released under the CC-BY-SA-4.0 license
- Written in PHP
- Lightweight — runs in 512 MB RAM
Frequently asked questions
Is ArchiSteamFarm or SourceBans++ better?
Neither is universally better. ArchiSteamFarm has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are ArchiSteamFarm and SourceBans++ free and open-source?
Yes. ArchiSteamFarm is licensed under Apache-2.0 and SourceBans++ under CC-BY-SA-4.0. Both can be self-hosted at no software cost.
Can I run ArchiSteamFarm and SourceBans++ with Docker?
ArchiSteamFarm: yes. SourceBans++: check the project docs for container support.
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