ArchiSteamFarm vs AssaultCube

A side-by-side comparison of two self-hosted game servers options — licensing, setup difficulty, resource needs, and what each one replaces.

Not the right match-up?
FeatureArchiSteamFarmAssaultCube
CategoryGame ServersGame Servers
LicenseApache-2.0Zlib
LanguageC#C
Setup difficultyMediumEasy
Min. RAM256 MB256 MB
Deploymentdocker, binarybinary, source
GitHub stars★ 13,601★ 1,029
First released20152006
ReplacesIdle MasterCounter-Strike

Why pick each one

Choose ArchiSteamFarm if…

  • Released under the Apache-2.0 license
  • First-class Docker support for quick deployment
  • Mature project with 13.6k GitHub stars
  • Written in C#
ArchiSteamFarm details

Choose AssaultCube if…

  • Released under the Zlib license
  • Easy to set up — beginner-friendly
  • Active community (1k GitHub stars)
  • Written in C
AssaultCube details

Frequently asked questions

Is ArchiSteamFarm or AssaultCube better?

Neither is universally better. ArchiSteamFarm has the larger community, while AssaultCube is simpler to set up (easy difficulty). Choose based on the comparison table above and your own setup.

Are ArchiSteamFarm and AssaultCube free and open-source?

Yes. ArchiSteamFarm is licensed under Apache-2.0 and AssaultCube under Zlib. Both can be self-hosted at no software cost.

Can I run ArchiSteamFarm and AssaultCube with Docker?

ArchiSteamFarm: yes. AssaultCube: check the project docs for container support.

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