Apollo vs NetBird
A side-by-side comparison of two self-hosted remote access & vpn options — licensing, setup difficulty, resource needs, and what each one replaces.
Not the right match-up?
Apollo
Self-hosted game and desktop streaming host
VS
NetBird
Connect devices into a secure WireGuard-based overlay network
| Feature | Apollo | NetBird |
|---|---|---|
| Category | Remote Access & VPN | Remote Access & VPN |
| License | GPL-3.0 | BSD-3-Clause |
| Language | C++ | Go |
| Setup difficulty | Medium | Medium |
| Min. RAM | 1,024 MB | 256 MB |
| Deployment | binary, source | docker, kubernetes, binary |
| GitHub stars | ★ 10,488 | ★ 28,139 |
| First released | 2024 | 2021 |
| Replaces | Steam Remote Play, Parsec | Tailscale, ZeroTier |
Why pick each one
Choose Apollo if…
- Released under the GPL-3.0 license
- Mature project with 10.5k GitHub stars
- Written in C++
Choose NetBird if…
- Released under the BSD-3-Clause license
- First-class Docker support for quick deployment
- Kubernetes-ready with Helm charts available
- Mature project with 28.1k GitHub stars
Frequently asked questions
Is Apollo or NetBird better?
Neither is universally better. NetBird has the larger community; both share a medium setup difficulty, so the decision comes down to features and licensing.
Are Apollo and NetBird free and open-source?
Yes. Apollo is licensed under GPL-3.0 and NetBird under BSD-3-Clause. Both can be self-hosted at no software cost.
Can I run Apollo and NetBird with Docker?
Apollo: check the project docs for container support. NetBird: yes.